Lotr return of the king pc game free download
Press ESC to close. OldGamesDownload March 19, 0. We use cookies to ensure that you get the best experience on our website. The player must fight their way through Osgiliath, and either take cover or get off the roofs as quickly as possible when the Ringwraiths are searching.
The level ends when the player defeats the orc champion stationed near the exit of the sewers, and escapes the city. The first part: The first part is a gigantic maze. Though some paths will lead to EXP bonus stones, they also contain spider ambushes. A couple of Orcs also dwell in the lair. The second part: The second part is more straightforward, but harder; there is only one path from this point on, but there are more enemies and more baby spider blockades that need to be separated by a torch.
The objective, which is even simpler than the last, is to get out of the lair into a huge rock arena. The third part: The player must now fight Shelob. She begins with parry-able thrusts, but will occasionally charge into a corner and summon spiders to attack the player.
Described by the developers as a modern version of Gauntlet, The Return of the King is a hack and slash action game played from a third-person perspective. The game is very similar to its predecessor in basic gameplay. Each character has a quick attack which does minimal damage and can be easily blocked, and a fierce attack, which does more damage, but is slower and leaves the player vulnerable to attack. Only fierce attacks can break enemy shields. Which is to say nothing of the legions of snarling orcs, armoured Uruk-hai and scuttling goblins and spectres whom you get to so sumptuously do away with.
Decked out exactly as in the movies, with the same guttural voices, vicious-looking weapons and even animations, these make first-class cannon fodder. There's no escaping that ROTK is designed with consoles in mind. Consequently, playing the game with a mouse and keyboard is like stirring soup with a severed sheep's head - it just shouldn't be done.
So you'd better find yourself a gamepad if you're thinking of joining the fight against Sauron. While you're at it, make it a well-built and comfortable one, because for many hours you will be sat. ROTK is a button basher. Yes, there are a variety of attacks, special moves and combos to be learned, but simply smashing the basic attack buttons more or less randomly is enough to see you through most of the game.
Some steps have been taken to add extra dimensions to the non-stop gamepad abuse. All characters have a ranged attack, but an auto-aiming system removes any finesse that may have arisen from this. There's an RPG-style levelling-up system, with experience points spent to gain extra abilities and combo moves, but it's not sophisticated enough to provide any real longevity. To its credit, ROTK tries to break things up with extra goals and tasks within the levels.
At one point you have to slaughter reams of fleeing Uruk-hai with the assistance of some stomping Ents before the way ahead opens. Another level sees you helping defend the walls of Minas Tirith, where, apart from cracking skulls, you have to beat back orcs scaling ladders and siege towers to prevent an 'overrun' gauge filling up. EA is obviously determined to get its money's worth out of this franchise. So we have footage from the films, the real actors' voices and likenesses, and even bits of concept art and interviews with the likes of Christopher Lee as rewards for finishing levels.
Very glossy, very slick. However, as you watch cut-scenes from the film and listen to Ian McKellen narrate the next section, you know this Hollywood coating is not why you buy games. However, as much as every anti-marketing, brand-hating bone in my body tells me that Return Of The King sucks ass, a few levels in, and despite suffering repetitive-strain syndrome from abusing my gamepad, I discover I am enjoying myself.
It's nice to hear Mr McKellen's sage-like voice. It's nice to watch some of the best bits from the movies again. And slaughtering hordes of bellowing orcs can be fun. But that doesn't mean we'd recommend this as a worthy buy - it's far too one-dimensional. If you've got a Rings-mad younger brother, or you're an insatiable consumer of all things Rings, then yes, this has got all the Tolkien trimmings you could ask for. Ultimately though, it's a shallow affair, something that no amount of EA gloss can hide.
With peter Jacksons celebrated Lord Of The Rings trilogy set to reach its climax this Christmas, PC gamers could have been forgiven for feeling a little aggrieved. Whereas EA flooded the consoles with its take on The Two Towers, the PC was harshly neglected, despite surely being the most obvious market for all things bearded.
So while console owners got to mince around as Aragorn, Legolas and Gimli, beating several shades of shit out of the residents of Middle Earth, the PC remained as barren as a New Zealand desert. Admittedly, we did get Vivendi's hasty cash-in Fellowship Of The Ring -based on the book, not the film - but it was a largely shoddy affair that did little to justify the licence.
This time round, EA has done the right thing, and The Return Of The King will receive a cross-platform release this November, a good six weeks before the film hits the screen. Therefore, keen gamers will already be familiar with many of the scenes before they load up on popcorn and bed in at their local cinema for the final instalment.
Not only will the game feature actual - and unseen - footage from the film, but the environments are also taken directly from it.
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