Minecraft fossils and archeology mod 1.12.2 download






















They, like the other apex predators, cannot be given essence of chicken to grow faster. Like almost all other mobs in the mod, they do not spawn naturally in the world and must be created by the player through the culture vat. As they are aquatic fish, they hatch from small egg sacs that need to be right-clicked in water. Megalodon, like almost all other mobs, has a mood seen with a DinoPedia that can drop by being in an inadequate habitat, being overcrowded, being starved, or being attacked, and can be raised with food.

Their mood cannot be raised by toys, as the megalodon will not play with any of the enrichment items including the aquatic bubble blower. Even at its highest mood, a megalodon, adult or infant, will not stop being aggressive unless tamed. Otherwise, the megalodon is a fully aquatic solitary shark that can only live in water, and will slowly die if beached on land. It is somewhat sluggish, but still very fast for its size, and will naturally seek out and eat the mobs listed below.

It can also break blocks weaker than iron aside from reinforced glass , which should be kept in mind when creating a tank for the creature. This can commonly lead to a situation where the megalodon breaks blocks on the edge of the body of water it is housed in, and then becomes trapped in the current that this creates.

A skeleton fossil model of the megalodon made using tar fossils. When it is aggressive, it is close to impossible to escape, as the megalodon is faster than the player when in water and even with diamond armor, its attack is strong enough to kill in one hit.

They will sometimes have a special animation where they grab the player or another mob and shake them in their jaws before killing them. As such, it is strongly advised to never attack a megalodon from close up, but instead use bows, potions, or TNT. Resource Packs. Edit source History Talk 0. Categories Community Add category. Cancel Save. Universal Conquest Wiki. Reorganizes the DNA into eight groups of animal types based on their phylogeny.

Removes that pesky shadow from wearing helmets in all versions without a config toggle to do so versions 8. To use the Dinopedia, right click on a prehistoric creature. The open book has two "pages:" one with the specific animal's info, another for a description of its species. The information page is full of useful information for caring for the creature. On the left of the page, it renders an image of the creature above a list of details about that specific animal.

This list includes its age, health, hunger, diet, temperament, gender, taming status, current order, command item, and activity style.

On the right side of the page is a bar that shows the creature's current mood along with the Happiness Scale and all the food items that they eat. Confuciusornis will interact with scratching posts , tethered logs , and will chase toy balls , bringing up their mood significantly. They are diurnal, meaning they are active during the day and will sleep at night. Confuciusornis are tameable animals. To tame them, the player need to stay within 6 blocks of the egg when it is thrown.

If this opportunity is missed, the player must either hand-feed it until tamed, or use the whip. It is advised not to do this while on a low mood, as it may become hostile. After being tamed, they are ordered with a stick. They are not rideable. Confuciusornis will eat from feeders if they contain plants, and may be fed fruits, seeds, bread, wheat and cookies, although this may be changed to match the real animal's piscivorous diet in future.

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